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BACKGROUND
NameIgora Terone
Age31
Genderfemale
PersonalityHot-tempered
Appearancelarge, green eyes, curly long hair
HomelandAquilonia
Attribute Aspects
CasteFarmer
StoryOne of the Rabble
TraitBetrayed
ArchetypeMercenary
NatureCautious
EducationElder Mentor
War StorySurvived a massacre
LanguagesAquilonian
TitlesKing Slayer
Ancient Bloodlineyes
Fortune Points Renown Standing XP spent XP total
3 0 0 4 12
Stress & Harms
Courage5
Armor QualitiesNoisy
Armor Soak
 Head 
 1-2 
L.Arm0R.Arm
6-8Torso3-5
19-141
 1 
 L.LegR.Leg 
 18-2015-17 
 00 
PhysicalMental
Vigor9 / 14Resolve10 / 13




Wounds1Trauma0
ATTACKS
BONUS DAMAGE
Ranged 4d6 Melee 3d6 Presence-
NameBROADSWORD
Range/Reach Size Damage #
2 unb 5d6
QualitiesParrying
NameTHROWING KNIFE
Range/Reach Size Damage #
close 1h 3d6 3
QualitiesHidden 1, Volley
NameTWO-HANDED SWORD
Range/Reach Size Damage #
3 2h 5d6
QualitiesVicious 1
BELONGINGS
Upkeep: 2
Gold: 55
Toughened leather jacket (1 torso/arms)
Small chest of counterfeit goods
Bucket
Torch
Flintstone
Silly Hat
NOTES
Spend XP
Repair the Axe
Visit mother
ATTRIBUTES & SKILLS
Agility13
Skill Exp Foc TN Roll
Acrobatics 2 2 15 1d20
Melee 1 1 14 1d20
Stealth 0 0 13 1d20
Awareness14
Skill Exp Foc TN Roll
Insight 1 1 15 1d20
Observation 1 1 15 1d20
Survival 1 1 15 1d20
Thievery 0 0 14 1d20
Brawn12
Skill Exp Foc TN Roll
Athletics 2 2 14 1d20
Resistance 2 2 14 1d20
Coordination9
Skill Exp Foc TN Roll
Parry 2 2 11 1d20
Ranged Weapons 0 0 9 1d20
Sailing 0 0 9 1d20
Intelligence9
Skill Exp Foc TN Roll
Alchemy 0 0 9 1d20
Craft 1 1 10 1d20
Healing 2 2 11 1d20
Linguistics 0 0 9 1d20
Lore 0 0 9 1d20
Warfare 2 2 11 1d20
Personality8
Skill Exp Foc TN Roll
Animal Handling 0 0 8 1d20
Command 2 2 10 1d20
Counsel 0 0 8 1d20
Persuade 0 0 8 1d20
Society 0 0 8 1d20
Willpower11
Skill Exp Foc TN Roll
Discipline 2 2 13 1d20
Sorcery 0 0 11 1d20
TALENTS
NameCOSMOPOLITAN
Source Rank Skill
Homeland - -
EffectWhen speaking with a non-player character that also has the Cosmopolitan talent, it is assumed that you each possess enough of each other’s languages in common that you are considered fluent when speaking with one another.
NameHOMESTEADER
Source Rank Skill
Caste - -
EffectSo long as you are in your homeland, you reduce the Difficulty of Survival tests by one. This may reduce tests to Simple (D0).
NameSUBJECT
Source Rank Skill
Caste - -
EffectWhenever you pay Upkeep within your homeland, you can reduce the amount of Gold the Upkeep costs by one.
NameSTRONG BACK
Source Rank Skill
Archetype 1 -
EffectFor any Athletics test that generates at least one success, you generate one additional success for each rank of Strong Back. Further, your Encumbrance limit is increased by 1 for each rank of Strong Back.
NameBORN SWIMMER
Source Rank Skill
Nature 1 -
EffectYou can reduce the Difficulty of any swimming test by one step per rank of Born Swimmer, and can ignore any penalties for acting in water.
NameCOURAGEOUS
Source Rank Skill
Education - -
EffectYou may re-roll a single d20 on any Discipline test, though the second result stands. For every point of Discipline Focus, you gain 1 Courage Soak.
™ & © 2016 Modiphius Entertainment Ltd.
Conan Character Sheet v1.4, made by Tillerz#3807 for Modiphius - Updated: 2021-06-19

All the spells you can cast

Name: Astral Wanderings
Difficulty Duration Cost to Learn/Cast
Average (D1) or higher 1 round/scene per Momentum 1 Resolve
EffectBy casting your mind out of your body and into the expanses of the cosmos, your character can visit places and experience their splendor without risk to the mortal form. Upon casting the spell, you awaken outside your body in the astral realm. Usually awakening one or two meters above the ground, your astral form swims in the ether, invisible to mortal eyes. You can travel anywhere on the planet where the strange currents of the astral realm’s ebb and flow, but to awaken again, you must be able to journey back to your body. Astral characters can still be harmed, but unless the attack is from an occult element or fellow astral denizen, you will generally be safe. Contact with base elements such as earth, stone, ice, water, fire and strong wind inflicts 2d6 burning damage. Other weapons of primary elemental nature (not alloys) deal damage as normal. Regular weapons act as if the target has 4d6 Cover at all times, and targeting an astral traveler is at an Epic (D5) Difficulty. Astral travelers are unable to utilize armor, but can seek cover as normal.   Conan Rules, p173
Name: Venom of the wind
Difficulty Duration Cost to Learn/Cast
Average (D1) or higher 1 scene per Momentum, affecting all within extreme range of the caster 1 Resolve
EffectBy whispering venom into the wind, you can deliver its wrath onto your enemies. With this spell, you must converse with spirits, elementals, and other unwholesome things, accompanied by the playing of an instrument to replicate the sound of the desired weather (a drum for thunder, for example). While powerful effects can be worked by this spell, the powers behind it are fickle, and the effects can be just as easily undone.   Conan Rules, p187
Name: Favor of the Gods
Difficulty Duration Cost to Learn/Cast
Average (D1) or higher, plus the Difficulty of the spell Special 0 to learn, 1 Resolve to cast on top of any other spell costs
EffectA prepared sorcerer is a living sorcerer. Casting Favor of the Gods costs 1 Fortune point. This Fortune point allows you to give a spell to the gods, trusting in their divine judgment to deliver that spell when the time is right. When such a time happens, the spell is activated and directed at whatever target and set of conditions your patron deity sees fit to act against. When this spell is cast, you must choose another spell (or spells) that will be the actual spell whose effects will be felt. This second spell can be invoked as a Free Action at any time, although doing so costs an additional Fortune point. While this spell is active, you are considered to have 1 Fortune point lower than normal and you cannot recover this “invested” Fortune point until the divinely held spell is released. Momentum can be spent either on this spell or any of the spells bound by Favor of the Gods. Multiple castings of Favor of the Gods can be kept active at the same time, but each will require the investment of 1 Fortune point in the same fashion.   Conan Rules, p179
Name: Raise up the dead
Difficulty Duration Cost to Learn/Cast
Average (D1) or higher Control lasts 1 scene per Momentum 1 Resolve
EffectBy reaching into the night and calling to the angry dead, you can bind them into the shackles of their former bodies, or bodies of others. Little does it matter how familiar these feckless spirits will be in their new mortal cages: their comfort is of no importance to you. Tricked into becoming so bound, they serve as undead warriors until they can find freedom from your spell. Placate the Dead increases the Difficulty of casting this spell to Epic (D5).   Conan Rules, p185

Your companions and followers

Companion: Gabrielle
Attributes
Agi Awa Brw Coo Int Per Will
10 11 11 13 14 15 17
Fields of Expertise
Combat Fortitude Knowledge
10 11 12
Movement Senses Social
14 15 12
Stress & Harms
Courage22
Armor Qualitiespoisonous
Armor Soak
 Head 
 1-2 
L.Arm1R.Arm
6-8Torso3-5
39-142
 4 
 L.LegR.Leg 
 18-2015-17 
 65 
PhysicalMental
Vigor0 / 11Resolve1 / 17





Wounds2Trauma3
ATTACKS
NameBroadsword
Range/Reach Size Damage
3ft 1H 3d6
Qualitiesnone
NOTES
There are no notes yet.

The creatures you possess or that accompany you

Name: Horse, Riding
Attributes
Agi Awa Brw Coo Int Per Will
9 8 10 4 4 6 8
Fields of Experience
Combat0  Movement1
Fortitude1 Senses1
Knowledge0 Social0
Stress and Soak
Stress: Vigor 5, Resolve 4   Soak: Armor —, Courage —
Attacks
Hooves (M): Reach 1, 4 , Stun
Special Abilities
Beast of Burden: Draft horses can be trained and used to pull wagons and carts. See Mounts on page 137.   Mighty Prowess: Draft horses have Inhuman Brawn 1 for the purposes of carrying and shifting burdens.

The ships you own

Bireme
Ship Type Bireme Sailing Range 5 days
Maneuver 1 Impact 4d6
Qualities Agile, Galley, Ram, Ship
Crew and Passengers
Captain
First Mate
Crew (req/act) 120-130 / 124
Crew wages
Passengers
Cargo and Stowage
Stowage: -
Weapon: Ballista
Reach/Range Size Damage
L Crew 3 6d6
Qualities
Area, Fearsome 2, Incendiary 2, Intense, Spread 2
Weapon: Corvus
Reach/Range Size Damage
1 Crew 2 4d6
Qualities
Piercing 1
Conan RPG: Bireme by Modiphius Entertainment Ltd.
Stress and Harms
Soak3
Structure12 / 12
Breaks0 / 3
Notes
Skeid
Ship Type Skeid Sailing Range 12 days
Maneuver 0 Impact 3d6
Qualities Galley, Shallow Draft, Ship
Crew and Passengers
Captain
First Mate
Crew (req/act) 28+ / 28
Crew wages
Passengers 0
Cargo and Stowage
Stowage: -
Stress and Harms
Soak4
Structure10 / 10
Breaks0 / 6
Notes
Canoe
Ship Type Canoe Sailing Range 1 day
Maneuver 1 Impact 1d6
Qualities Agile, Light Craft, Portage
Crew and Passengers
Captain
First Mate
Crew (req/act) 1+ / 1
Crew wages
Passengers 1+
Cargo and Stowage
Stowage: 50
Stress and Harms
Soak0
Structure3 / 3
Breaks0 / 1
Notes
A canoe may have a sail.

The estates, lairs, kingdoms you own or manage

Kingdom
Aquilonia
Ruler
Igora Terone
Legitimacy
1
Factions
Name Power TN/Focus
Nobility 2 4 / 4
Priesthood 1 1 / 1
The priesthood does not have a grasp on power.
Merchants 1 1 / 1
Military 2 3 / 3
The military proudly supports the current queen and would die for her.

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Tillerz.

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Conan Character Sheet

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