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Mainard

Dwarf(hill) Race
Dolten(Dark Howler) Origin
Druid 1 Class & Level
Neutral Alignment
Gazenroc Deity
Linnorm Lords Faction
member Rank/Position
Loyalty
Company

Strength 16
+3
Dexterity 11
+0
constitution 16
+3
intelligence 11
+0
wisdom 17
+3
charisma 10
+0
Total Hit Dice 1
Hit Die
1dd8+3
+2 proficiency bonus
+3 Strength
+0 Dexterity
+3 Constitution
+2 Intelligence
+5 Wisdom
+0 Charisma
saving throws
+0 Acrobatics
+5 Animal Handling
+0 Arcana
+5 Athletics
+0 Deception
+2 History
+3 Insight
+0 Intimidation
+0 Investigation
+3 Martial
+3 Medicine
+0 Nature
+5 Perception
+0 Performance
+0 Persuasion
+0 Religion
+0 Sleight of Hands
+0 Stealth
+5 Survival
skills

 

MV

Prestige

Attunement Slots
14
Armor Class
22
Hit Points
+0
Initiative
25
Speed
Attacks
Armor: light armor, medium armor, shields
Weapons: clubs, daggers, darts, javelins, maces, quarterstaffs, scimitars, sickles, slings, spears
Tools: Herbalism kit
Saving Throws: Intelligence, Wisdom
Skills: Animal Handling Perception Survival ,History, Athletics
Proficiences
Cantrips: Create Bonfire, Mold Earth
1st lvl: Longstrider, Healing word, Entangle, Absorb elements
Spellcasting
a) a wooden shield
a) Spear
Leather armor, an explorer's pack, and a druidic focus
Equipment
Linnorm Lords
Faction
Madman
Stat Array
Dark Howler
You gain a +3 bonus to saving throws vs. Fear effects.
+1 wisdom from dolten
The Howling Hills is a place rife with lycanthropy. These beasts are not as bad as others may think. In fact you have lived your life in quiet awe of them. You have traded, befriended or even loved of them. Make no mistake, you are quite aware of their darker side. Their hunger and strength have always intrigued you. It was in this struggle of the light of humanity and the darkness of the beast you were born.

A little wolf is in your blood – You gain scent with a range of 60ft. You gain advantage on scent based Perception checks.

Skill Prof – Athletics

Corruption bonus – +1 Strength

Corruption Effect: The traces of lupine in your blood means that you take double damage from silver or blessed weapons. If a weapon happens to be both silver and blessed, you take triple damage.



Dwarf (Hill)
PHB
p18
Ability Scores: Con +2; Wis +1
Size: Medium
Speed: 25 ft.
Age. Dwarves mature at the same rate as humans, but they're considered young until they reach the age of 50. On average, they live about 350 years.
Alignment. Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Size. Dwarves stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.
Speed. Your speed is not reduced by wearing heavy armor.
Darkvision. Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Dwarven Resilience. You have advantage on saving throws against poison, and you have resistance against poison damage.
Dwarven Combat Training. You have proficiency with the battleaxe, handaxe, light hammer, and warhammer.
Tool Proficiency. You gain proficiency with the artisan's tools of your choice: Smith's tools, brewer's supplies, or mason's tools.
Stonecunning. Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
Languages. You can speak, read, and write Common and Dwarvish. Dwarvish is full of hard consonants and guttural sounds, and those characteristics spill over into whatever other language a dwarf might speak.
Dwarven Toughness. Your hit point maximum increases by 1, and it increases by 1 every time you gain a level.


Class/Racial Features & Traits

The statblocks of your Weapons, armor and other important/magical equipment

Statblocks for your familiars, mounts etc.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

dukegummybear.

Statblock Type

Verum Character Sheet

Link/Embed