Vahl Tebrius | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Vahl Tebrius

Rogue 6 Class & Level
Background
Half-Elf Race
Neutral Alignment

Strength 11
+0
Dexterity 18
+4
constitution 9
-1
intelligence 16
+3
wisdom 11
+0
charisma 12
+1
Total Hit Dice -3
Hit Die
1d20-1
+4 proficiency bonus
+12 Strength
+12 Dexterity
+15 Constitution
+12 Intelligence
+12 Wisdom
+12 Charisma
saving throws
+6 Acrobatics
+4 Animal Handling
+3 Arcana
+4 Athletics
+5 Deception
+1 History
+4 Insight
+3 Intimidation
+3 Investigation
+6 Medicine
+4 Nature
+4 Perception
+2 Performance
+4 Persuasion
+3 Religion
+3 Sleight of Hands
+5 Stealth
+5 Survival
skills Lockpicking and climbing proficiencies

 
14
Armor Class
43
Hit Points
+3
Initiative
33
Speed
Bone Dagger[1d20+3][5d6+0]
Shortbow[1d20+3][5d6+0]
Bronze Dagger[1d20+3][5d6+0]
Attacks
Lockpicking and climbing
Proficiences
Mage Hand Cantrip - A Spectral hand appears at an area within range and mimics my movements either until I dismiss it or the Duration ends.

Heat Metal - Heat Metal - Any creature in physical contact with a metal object takes two d8 of fire damage. Until the spell ends, I can use a bonus action on each subsequent turn to do the damage again. The target must succeed on a Constitution saving throw, or take the item off or drop it if possible.

Pass Without Trace - Me and any others I choose to give the spell to gain a plus ten modifier to stealth checks for a Duration.

Misty Step - Teleport to a target point within a thirty-foot radius in any direction.

Earth Tremor - Cause a tremor on the ground within range. Opponents must make a Dexterity saving throw. If opponents fail their check, roll one d20 for damage.

Ventriloquism - For three seconds, anything I say will issue from an area within range. Must succeed in a charisma throw.
Spellcasting
Leather Pad Armor, Staff of the Woodland.
Equipment
Friendly and talkative, but can turn on a dime.
Personality Traits
Feels a strong connection to death. Absolutely positively hates barbarians.
Ideals
Bronze dagger belonged to his mother; he talks to it, believing it holds her spirit. Prays to Kelemvor nightly.
Bonds
Very hotheaded with barbarians. Spends money foolishly.
Flaws
Height - 5'5"
Eyes - Bright blue
Hair - Shoulder-length brown
Features & Traits

Heroes Enabled

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Created by

tebrium.

Statblock Type

Character Sheet (Legacy)

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