Feeblemind | ADD2E Spells | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

Feeblemind

Name
Feeblemind
Type of Magic
Mage
Spell Level
5th
School
Enchantment and Charm (House Spurius)
Sphere
Reversible?
No
Range
30 ft./level​
Components

Material, Somatic, Verbal

The material component of this spell is a handful of clay, crystal, glass, or mineral spheres, which disappears when the spell is cast.

Duration
Permanent ​
Casting Time
5
Area of Effect
1 creature ​
Saving Throw
Negates
Effects
​This spell is used solely against people or creatures who use magic spells. The feeblemind causes the subject's intellect to degenerate to that of a moronic child. The subject remains in this state until aheal or wish spell is used to cancel the effects. Magic-using beings are very vulnerable to this spell; thus, their saving throws are made with the following adjustments:​ ​Spell Use of Target Saving Throw Adjustment Priest +1 Wizard (human) -4 Combination or nonhuman -2​ Wisdom adjustments apply to the saving throw.

Created by

thor547.

Statblock Type

ADD2E Spells

Link/Embed