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Monster Summoning II in Advanced Dungeons & Dragons

Monster Summoning II

Name
Monster Summoning II
Type of Magic
Mage
Spell Level
4th
School
Conjuration and Summoning (House Gaius)
Sphere
Reversible?
No
Range
Special ​
Components

Material, Somatic, Verbal

The material components of this spell are a tiny bag and a small (not necessarily lit) candle.

Duration
​3 rds. + 1 rd./level ​
Casting Time
4
Area of Effect
​120 ft. radius ​
Saving Throw
None
Effects
​This spell is much like the 3rd-level spell monster summoning I, except that this spell summons 1d6 2nd-level monsters. These appear anywhere within the spell's area of effect and attack the caster's opponents, until he commands them to cease, the spell duration expires, or the monsters are slain. These creatures do not check morale; they vanish when slain. If no opponent exists to fight and the wizard can communicate with them, the summoned monsters can perform other services for the summoning wizard. The material components of this spell are a tiny bag and a small (not necessarily lit) candle. ​

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