Fire Aura
Name
Fire Aura
Type of Magic
Mage
Spell Level
4th
School
Abjuration (House Quintus)
Sphere
Reversible?
No
Range
0
Components
Material, Somatic, Verbal
The material components for this spell are a scrap of singed paper and a piece of flint.
Duration
2 rounds/level
Casting Time
4
Area of Effect
The caster
Saving Throw
Special
Effects
By means of this spell, the caster surrounds his body with an aura of magical green fire. The fire aura extends 1 foot from the caster's body and provides illumination in a 10-foot radius. The fire aura provides complete immunity to all forms of fire, both natural and magical; the flames can be extinguished only by dispel magic or a similar spell. Those touching the fire aura suffer 2-8 (2d4) hit points of damage; additionally, if the touched victim fails to make his saving throw, his body is set afire with green flames.
The flames persist for 2-8 (2d4) rounds and can be extinguished only by dispel magic or a similar spell. Each round the victim is engulfed in these flames, he suffers an additional 1-6 hit points of damage; the victim's attack rolls are made with a -2 penalty during this time.