Scare
Name
Scare
Type of Magic
Mage
Spell Level
2nd
School
Enchantment and Charm (House Spurius)
Sphere
Reversible?
No
Range
90 ft. + 30 ft.level
Components
Material, Somatic, Verbal
The material component used for this spell is a bit of bone from an undead skeleton, zombie, ghoul, ghast, or mummy.
Duration
1d4 rds. + 1 rd./level
Casting Time
2
Area of Effect
15-foot radius
Saving Throw
Special
Effects
This spell causes creatures with fewer than 6 Hit Dice or levels of experience to fall into fits of trembling and shaking. The frightened creatures have a -2 reaction adjustment and may drop items held if encumbered. If cornered, they fight, but with -1 penalties to attack rolls, damage rolls, and saving throws.
Only elves, half-elves, and priests are allowed saving throws against this spell. Note that this spell has no effect on the undead (skeletons, zombies, ghouls, and so on), or on upper or lower planar creatures of any sort.