Shocking Grasp | ADD2E Spells | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

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Shocking Grasp

Name
Shocking Grasp
Type of Magic
Mage
Spell Level
1st
School
Alteration (House Publius)
Sphere
Reversible?
No
Range
​Touch​
Components

Somatic, Verbal

Duration
​Special ​
Casting Time
1
Area of Effect
​Creature touched ​
Saving Throw
None
Effects
​When the wizard casts this spell, he develops a powerful electrical charge that gives a jolt to the creature touched. The spell remains in effect for one round per level of the caster or until it is discharged by the caster touching another creature. The shocking grasp delivers 1d8 points of damage, plus 1 point per level of the wizard (for example, a 2nd-level wizard would discharge a shock causing 1d8+2 points of damage). While the wizard must come close enough to his opponent to lay a hand on the opponent's body or upon an electrical conductor that touches the opponent's body, a like touch from the opponent does not discharge the spell. ​

Created by

thor547.

Statblock Type

ADD2E Spells

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