| Str | Dex | Con | Int | Wis | Cha | HP | Size | Type | Subtype |
|---|---|---|---|---|---|---|---|---|---|
| 0 | 0 | 2 | 0 | 2 | -2 | 6 | Medium | Humanoid | Shirren |
| Trait Name | Description |
|---|---|
| Blindsense | Shirrens’ sensitive antennae grant them blindsense (vibration)—the ability to sense vibrations in the air—out to 30 feet. A shirren ignores the Stealth bonuses from any form of visual camouflage, invisibility, and the like when attempting a Perception check opposed by a creature’s Stealth check. Even on a successful Perception check, any foe that can’t be seen still has total concealment (50% miss chance) against a shirren, and the shirren still has the normal miss chance when attacking foes that have concealment. A shirren is still flatfooted against attacks from creatures it can’t see. |
| Communalism | Shirrens are used to working with others as part of a team. Once per day, as long as an ally is within 10 feet, a shirren can roll a single attack roll or skill check twice and take the higher result. |
| Cultural Fascination | Shirrens are eager to learn about new cultures and societies. Shirrens receive a +2 racial bonus to Culture and Diplomacy checks. |
| Limited Telepathy | Shirrens can communicate telepathically with any creatures within 30 feet with whom they share a language. Conversing telepathically with multiple creatures simultaneously is just as difficult as listening to multiple people speak. |
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