Natural Seafarer. You gain proficiency with Water Vehicles, and the duration you are able to hold you breath underwater is doubled (to a maximum of 10 minutes). Tropical Hunter. You have proficiency in the Survival skill, and with the spear, trident, longbow, and net. Child of the Sea. Born with a connection to the spirits of the ocean, you can call on the magic of elemental air and water. You know the create or destroy water cantrip. When you reach 3rd level, you can cast warding wind once, and it recharges after a long rest. When you reach 5th level, you can cast wall of water once, and it recharges after a long rest. Wisdom is your spellcasting ability for these spells.
Languages. Celau, and Common.