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Shooting Stars

Name
Shooting Stars
Type of Magic
Priest
Spell Level
Quest
School
Conjuration, Invocation
Sphere
Combat, Sun, Weather
Reversible?
No
Range
360 ft.​
Components

None

Duration
​Instantaneous
Casting Time
1 round ​
Area of Effect
​120 ft. radius​
Saving Throw
None
Effects
A priest casting shooting stars creates a violent turbulence in the air above the area of effect, from which a number of fiery-orange, electrically-charged miniature fireballs erupt and shower onto the ground. Within the area of effect, all creatures suffer 6d10 points of combined fire and electrical damage. A successful saving throw at a -4 penalty indicates half damage. In addition, four large shooting stars materialize within the area of effect. The priest can individually target these at specific creatures. If creatures are not specified, the targets are randomly selected. Each shooting star causes 48 points of damage on impact (no saving throw is allowed). Any creature within 10 feet of impact suffers 24 points of fire damage (half-damage if a saving throw at -4 is successful). ​

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