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Unfailing Endurance in Advanced Dungeons & Dragons

Unfailing Endurance

Name
Unfailing Endurance
Type of Magic
Priest
Spell Level
4th
School
Necromancy (House Titus)
Sphere
Necromantic
Reversible?
No
Range
​Touch​
Components

Somatic, Verbal

Duration
1 day/level ​
Casting Time
1 round ​
Area of Effect
​1 creature/level ​
Saving Throw
None
Effects
​This spell enhances the natural hardiness and stamina of the affected creatures by rendering them virtually immune to fatigue or exhaustion. During the casting of the spell, the caster must touch each creature to be affected. While under the spell’s influence, the subjects may force march with no penalty, engage in up to 12 hours of hard labor per day with no fatigue (or up to 16 hours with moderate fatigue), and gain a +4 bonus to Strength/Stamina or Constitution/Fitness checks. In addition, the subjects gain a +4 bonus to saving throws against spells or magical effects that causeweakness, fatigue, or enfeeblement. Finally, an affected creature’s fatigue rating (from Player’s Option: Combat & Tactics) is doubled, and the subject gains a +4 bonus to his saving throws to recover from a fatigued or exhausted state. ​

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