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Inverted Ethics

Name
Inverted Ethics
Type of Magic
Priest
Spell Level
4th
School
Enchantment and Charm (House Spurius)
Sphere
Chaos
Reversible?
No
Range
360 ft.​
Components

Material, Somatic, Verbal

The material component is a miniature golden balance (i.e., similar to the scales of justice).

Duration
​1 turn ​
Casting Time
1
Area of Effect
​Special
Saving Throw
Negates
Effects
​This spell reverses the ethics of a person or group of people. While under the influence of this spell, a creature behaves in a manner opposite to the way he normally would behave. Thus, a shopkeeper influenced by inverted ethics will think it perfectly normal for someone to pick up an item from his shop and walk out the door without paying for it. If someone tried to pay for an item, he would be insulted. If the spell is cast on a shopper in a store, he would find it natural to steal the item, thinking that he is behaving in a proper way. If the spell is cast on a professed thief, he will no longer steal, choosing to pay for his goods instead. Inverted ethics does not cause a creature to actively commit evil deeds (or good deeds). Thus, an affected creature will not go on a shoplifting rampage; he will steal only as the opportunity presents itself. The spell affects one character per level of the caster within a 20' radius. Each target of the spell is allowed a saving throw vs. spell to avoid the effect.

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