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Remove Paralysis

Name
Remove Paralysis
Type of Magic
Priest
Spell Level
3rd
School
Abjuration (House Quintus)
Sphere
Protection
Reversible?
No
Range
​30 ft.​
Components

Somatic, Verbal

Duration
Permanent ​
Casting Time
6
Area of Effect
​1d4 creatures in 20-ft. cube ​
Saving Throw
None
Effects
​By the use of this spell, the priest can free one or more creatures from the effects of any paralyzation or from related magic (such as a ghoul touch, or a hold or slow spell). If the spell is cast on one creature, the paralyzation is negated. If cast on two creatures, each receives another saving throw vs. the effect that afflicts it, with a +4 bonus. If cast on three or four creatures, each receives another saving throw with a +2 bonus. There must be no physical or magical barrier between the caster and the creatures to be affected, or the spell fails and is wasted. ​

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