Cure Blindness/Deafness (Cause Blindness/Deafness) | ADD2E Spells | Advanced Dungeons & Dragons | Statblocks & Sheets | World Anvil

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Cure Blindness/Deafness (Cause Blindness/Deafness)

Name
Cure Blindness/Deafness (Cause Blindness/Deafness)
Type of Magic
Priest
Spell Level
3rd
School
Abjuration (House Quintus)
Sphere
Necromantic
Reversible?
Yes
Range
​Touch​
Components

Somatic, Verbal

Duration
​Permanent
Casting Time
1 round ​
Area of Effect
1 creature ​
Saving Throw
Special
Effects
​By touching the creature afflicted, the priest employing the spell can permanently cure some forms of blindness or deafness. This spell does not restore or repair visual or auditory organs damaged by injury or disease.​ ​Its reverse, cause blindness or deafness, requires a successful touch (successful attack roll) on the victim. If the victim rolls a successful saving throw, the effect is negated. If the saving throw is failed, a nondamaging magical blindness or deafness results.​ A deafened creature can react only to what it can see or feel, and suffers a -1 penalty to surprise rolls, a +1 penalty to its initiative rolls, and a 20% chance of spell failure for spells with verbal components. A blinded creature suffers a -4 penalty to its attack rolls, a +4 penalty to its Armor Class, and a +2 penalty to its initiative rolls. ​

Created by

thor547.

Statblock Type

ADD2E Spells

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