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Restore Strength

Name
Restore Strength
Type of Magic
Priest
Spell Level
2nd
School
Necromancy (House Titus)
Sphere
Necromantic
Reversible?
No
Range
​Touch​
Components

Somatic, Verbal

Duration
​Instantaneous
Casting Time
5
Area of Effect
​Creature touched ​
Saving Throw
None
Effects
​This spell removes unnatural weakness, debilitation, or exhaustion from the creature touched and restores him to his normal strength and stamina. It is useful in countering the effects of chill touch, ray of enfeeblement, ray of fatigue, the touch of a shadow or roper, and any similar spell or effect. Only temporary ability score losses may be alleviated by this spell; if a character suffers an incapacitating, physical injury, restore strength cannot help him. Also, loss of strength or stamina from purely natural causes such as exposure, disease, or exertion is not repaired by restore strength. The duration is permanent in that the subject remains at his maximum strength and endurance only until he is drained (or exerts himself) again. This spell will not counter the effects of attribite reduction via level drain (i.e. vampire, wraith, etc.) ​

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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