Synaptic Static
Name
Synaptic Static
Type
Devotion
Field
Telepathic
MAC
6
PSP (Initial)
11
PSP (Ongoing)
5
Range
0
Area of Effect
60/150/270 ft.
Prerequisites
Power Score
The psionicist receives a +1 bonus in all psychic contests prompted by the current use of static.
Critical (20)
The character has injured himself trying to create static. He immediately loses 1d20 PSPs and 1d6 hps.
Description
Synaptic static interferes with all psionic activity within a given area. Even the psionicist is affected; when he create static he cannot use any other power simultaneously. However, he may also prevent others from using their powers. Anyone who tries to use a psionic power within the area of effect must fight the static's creator in a psychic contest. If an opponent succeeds, his power functions normally. If not, his power fails. Exposure to synaptic static for more than five rounds will give anyone a splitting headache. This has no game effect but it will make NPCs and animals irritable. This power has three ranges: short, medium, and long. At medium range, the character's power score is reduced by two. At long range, it is reduced by five.