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Molecular Agitation in Advanced Dungeons & Dragons

Molecular Agitation

Name
Molecular Agitation
Type
Devotion
Field
Psychokinetic
MAC
10
PSP (Initial)
7
PSP (Ongoing)
3
Range
​120 ft.​
Area of Effect
​1 item, 20 pounds ​
Prerequisites
Power Score
Critical (20)
Description
This power enables the user to excite the molecules of a substance, causing paper to ignite, wood to smolder, or skin to blister, for example. The degree of destruction is as follows, depending on the number of rounds the item is agitated: * One round. Readily flammable materials, such as paper and dry grass, ignite; skin becomes red and tender (1 point of damage wood becomes dark. * Two rounds. Wood smolders and smokes; metal becomes hot to the touch; skin blisters (1d4 points of damage hair melts; paint shrivels. * Three rounds. Wood ignites; metal scorches (1d4 points of damage skin burns away (1d6 points of damage water boils, lead melts. The damage inflicted doesn’t increase beyond this round, but targets continue to suffer the 1d4 or 1d6 points for each subsequent round the power continues. * Four rounds. Steel grows soft. * Five rounds. Steel melts. Magical items receive saving throws against magical fire, but a +10 penalty is applied to the number needed. The heat produced by this power is highly destructive as it comes from inside the item instead of outside. ​

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