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Sensitivity to Psychic Impressions in Advanced Dungeons & Dragons

Sensitivity to Psychic Impressions

Name
Sensitivity to Psychic Impressions
Type
Science
Field
Clairsentient
MAC
8
PSP (Initial)
5
PSP (Ongoing)
3
Range
​0​
Area of Effect
​60 ft. Radius ​
Prerequisites
Power Score
The character gains an unusually clear understanding of each event. ​
Critical (20)
​An angry ghost comes forward and attempts to use magic jar against the psionicist. ​
Description
​With this power, a psionicist gains a sense of history. He perceives the residue of powerful emotions which were experienced in a given area. These impressions offer him a picture of the location‘s past. Battles and betrayals, marriages and murders, childbirth and great pain-only events which elicited strong emotional or psychic energy leave their impression on an area. Everyday occurrences leave no residue for the psionicist to detect. To determine how far into the past a psionicist can delve, divide the result of his power check by two and round up. This is the number of strong events which he can sense. Only one event can be noted per round, however, beginning with the most recent and proceeding backward through time. The character’s understanding of these events is vague and shadowy, as if he were viewing a dream. The dominant emotion involved-anger, hate, fear, love, etc.-comes through very clearly. ​

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