High Elf | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

High Elf

Ability Score Increase +2 Dexterity, +1 Intelligence
Size Medium
Speed 30 feet

The elves are known to be haughty and proud, considering themselves better than any other race. Their governing body the aristocracy runs the elven kingdom. Through , or Sarnital, all things become divine. Magic is the lifeblood and religion of the elves. Status, wealth, and political power all come from how much you can control and utilize Magic. Those that cannot use magic are considered lesser beings, poor and typically enslaved.  

Traits:

  Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of grey.   Keen Senses. You have proficiency in the Perception skill.   Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.   Trance. Elves don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.   Elf Weapon Training. You have proficiency with the longsword, shortsword, shortbow, and longbow.   Cantrip. You know one Cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Languages. Common, Elvish, +1 Language


Created by

CaptainPudden.

Statblock Type

Race

Link/Embed