| Lvl of Harm | Injury | Effect | Healing |
|---|---|---|---|
| Lvl 1 1st | NONE | Less Effect | Automatic in downtime |
| Lvl 1 2nd | none | Less Effect | Automatic in downtime |
| Lvl 2 1st | none | -1 Dice | 0 |
| Lvl 2 2nd | none | -1 Dice | 0 |
| Lvl 3 | none | Need help | 0 |
| SKILL | POINTS |
|---|---|
| SKILL | POINTS |
|---|---|
| SKILL | POINTS |
|---|---|
| Gained | Title | Description |
|---|---|---|
| Sharpshooter | You can push yourself to do one of the following: make a ranged attack at extreme distance beyond what's normal for your weapon unleash a barrage of rapid fire to suppress the enemy |
|
| Focused | You may expend your special armor to: resist a consequence of surprise or mental harm; (fear, confusion, losing track of someone) or push yourself for ranged combat or tracking |
|
| Ghost Hunter | Ability for hunting pet: It gains potency when tracking or fighting the supernatural It gains the arcane ability: ghost-form, mind-link or arrow-swift |
|
| Ghost Hunter | Ability for hunting pet: It gains potency when tracking or fighting the supernatural It gains the arcane ability: ghost-form, mind-link or arrow-swift |
|
| Ghost Hunter | Ability for hunting pet: It gains potency when tracking or fighting the supernatural It gains the arcane ability: ghost-form, mind-link or arrow-swift |
|
| Scout | when you gather information to discover the location of a target, +1 effect When you hide in a prepared position or use camouflage you get +1 dice to rolls to avoid detection |
|
| Survivor | From hard won experience or occult ritual you are immune to the poisonous miasma of the deathlands, you are able to survive on the strange flora and fauna: gain +1 STRESS BOX |
|
| Tough as nails | Penalties from harm are one level less severe Level 4 harm is still fatal |
|
| Vengeful | You gain a additional Experience Trigger you got payback against someone who harmed you or someone you care about. If your crew helped, also mark Crew Experience |
| USED | ITEM | LOAD |
|---|---|---|
| FINE pair of pistols | 1 | |
| fine long rifle | 2 | |
| electroplasmic ammunition | 1 | |
| expert hunting pet | 0 | |
| spyglass | 1 | |
| Spiritbane Charm | 0 |
| USED | ITEM |
|---|---|
| special armor |
| USED | ITEM | LOAD |
|---|---|---|
| USED | ITEM | LOAD |
|---|---|---|
| a blade or two | 1 | |
| throwing knives | 1 | |
| a pistol | 1 | |
| a 2nd pistol | 1 | |
| a large weapon | 2 | |
| a unusual weapon | 1 | |
| Armor | 2 | |
| Heavy Armour | 3 | |
| Burglary gear | 1 | |
| Climbing Gear | 2 | |
| arcane implements | 1 | |
| documents | 1 | |
| subterfuge supplies | 1 | |
| Demolition Supplies | 2 | |
| tinkering tools | 1 | |
| lantern | 1 |
| Lvl of Harm | Injury | Effect | Healing |
|---|---|---|---|
| Lvl 1 | Less Effect | Automatic in downtime | |
| Lvl 2 | -1 Dice | ||
| Lvl 3 | Need help |
| SKILL | POINTS |
|---|---|
| SKILL | POINTS |
|---|---|
| SKILL | POINTS |
|---|---|
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