Tiefling | Race | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Tiefling

Ability Score Increase +2 Cha
Size Medium
Speed 30ft.

Basic informations

Lore

Tiefting names fali into three broad categories. Tieftings born into another culture typically have names reftective of that culture. Some have names derived from the Infernallanguage, passed down through generations, that reftect their fiendish heritage. And some younger tieftings, striving to find a place in the world, adopt a na me that signifies a virtue or other concept and then try to embody that concept. For some, the chosen name is a noble quest. For others, it's a grim destiny.

Age

Tieflings mature at the same rate as humans but live a few years longer.

Alignment

Tieflings might not have an innate tendency toward evil, but many of them end up there. Evil or not, an independent nature inclines many tieflings toward a chaotic alignment.

Size

Tieflings are about the same size and build as humans. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Hellish Resistance

You have resistance to fire damage.

Darkvision

Thanks to your infernal heritage, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Subraces

Descendant of Asmodeus

Lore

The tieflings connected to Nessus command the power of fire and darkness, guided by a keener than normal intellect, as befits those linked to Asmodeus himself.

Ability Score Increase

Your Intelligence score increases by 1.

Infernal Legacy

You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Hellish Rebuke spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Baalzebul

Lore

The crumbling realm of Maladomini is ruled by Baalzebul, who excels at corrupting those whose minor sins can be transformed into acts of damnation. Tieflings linked to this archdevil can corrupt others both physically and psychically.

Ability Score Increase

Your Intelligence score increases by 1.

Infernal Legacy

You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Ray of Sickness spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Crown of Madness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Dispater

Lore

The great city of Dis occupies most of Hell's second layer. It is a place where secrets are uncovered and shared with the highest bidder, making tieflings tied to Dispater excellent spies and infiltrators.

Ability Score Increase

Your Dexterity score increases by 1.

Infernal Legacy

You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Disguise Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Detect Thoughts spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Fierna

Lore

A master manipulator, Fierna grants tieflings tied to her forceful personalities.

Ability Score Increase

Your Wisdom score increases by 1.

Infernal Legacy

You know the Friends cantrip. Once you reach 3rd level, you can cast the Charm Person spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Suggestion spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Glasya

Lore

Glasya, Hell's criminal mastermind, grants her tieflings magic that is useful for committing heists.

Ability Score Increase

Your Dexterity score increases by 1.

Infernal Legacy

You know the Minor Illusion cantrip. Once you reach 3rd level, you can cast the Disguise Self spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Invisibility spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Levistus

Lore

Frozen Stygia is ruled by Levistus, an archdevil known for offering bargains to those who face an inescapable doom.

Ability Score Increase

Your Constitution score increases by 1.

Infernal Legacy

You know the Ray of Frost cantrip. Once you reach 3rd level, you can cast the Armor of Agathys spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Mammon

Lore

The great miser Mammon loves coins above all else. Tieflings tied to him excel at gathering and safeguarding wealth.

Ability Score Increase

Your Intelligence score increases by 1.

Infernal Legacy

You know the Mage Hand cantrip. Once you reach 3rd level, you can cast the Tenser's Floating Disk and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Arcane Lock spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Mephistopheles

Lore

In the frozen realm of Cania, Mephistopheles offers arcane power to those who entreat with him. Tieflings linked to him master some arcane magic.

Ability Score Increase

Your Intelligence score increases by 1.

Infernal Legacy

You know the Mage Hand cantrip. Once you reach 3rd level, you can cast the Burning Hands spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Flame Blade spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Descendant of Zariel

Lore

Tieflings with a blood tie to Zariel are stronger than the typical tiefling and receive magical abilities that aid them in battle.

Ability Score Increase

Your Strength score increases by 1.

Infernal Legacy

You know the Thaumaturgy cantrip. Once you reach 3rd level, you can cast the Searing Smite spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Once you reach 5th level, you can also cast the Branding Smite spell once with this trait and regain the ability to do so when you finish a long rest. Charisma is your spellcasting ability for these spells.

Languages. Common, Infernal


Created by

MateDesign.

Statblock Type

Race

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