Conjure Barrage | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Conjure Barrage

3-level Conjuration

Casting Time 1 Action
Range 60 ft. cone
Duration Instantaneous
Components V, S, M
Materials One piece of ammunition or a thrown weapon

You throw a nonmagical weapon or fire a piece of nonmagical ammunition into the air to create a cone of identical weapons that shoot forward and then disappear. Each creature in a 60-foot cone must succeed on a Dexterity saving throw. A creature takes 3d8 damage on a failed save, or half as much damage on a successful one. The damage type is the same as that of the weapon or ammunition used as a component.

Class(es): Ranger

Created by

CorpseParty911.

Statblock Type

Spell

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