Remove these ads. Join the Worldbuilders Guild

Exiles Subsetting

Lifepath
Time
Res
Stat
Leads
1. Bush Baby3 yrs0 rps
Skills: 3 pts: General; plus 1 pt: Survival
Traits: Roden Common Traits; plus 2 pts: Feral
Note: Yes, this is a Born lifepath

2. Scrub3 yrs5 rps−1 M/PField, Society, Outpost
Skills: 5 pts: Inconspicuous, Soothing Platitudes, Digging, Light-wise, Nest-wise, Village-wise
Traits: 3 pts: Abused, Curious, Hoarder, Mind-numbing Work
Important Note: If you have just been exiled from the Below or the Society settings then you must take this lifepath, unless you are a Visionary

3. Albino5 yrs6 rps+1 MField, Below, Society
Skills: 7 pts: Astrology, Ugly Truth, Bargaining, Summoning / Conjuration§, Names-wise
Traits: 2 pts: Albino, Gift of Heritage

4. Squatter5 yrs6 rpsBelow, Society
Skills: 4 pts: Abandoned Buildings-wise, Scavenging, Foraging, Inconspicuous, Roads-wise
Traits: 2 pts: —

5. Leper4 yrs3 rps−1 PBelow, Society
Skills: 5 pts: Inconspicuous, Begging, Pilgrim-wise, Missionary-wise, Priest-wise, Alms-wise, Bandages-wise
Traits: One of the following: Diseased, Missing Digits, Missing Teeth, Missing Limb, Missing Eye, Blind, Deaf, or Lame; plus 3 pts: Leprosy, Eldritch Sink, Resigned to Death

6. Hermit10 yrs5 rpsField, Society, Outpost
Skills: 8 pts: Philosophy, Astrology, Rhetoric, Oratory, Foraging, Books-wise, Lost Secrets-wise; plus 2 pts: General
Traits: 3 pts: Thoughtful, Hoarder, Gift of Hermitage, Boring, Low Speech
Restriction: May not be your second lifepath

7. Bushwhacker5 yrs5 rps+1 PField, Below, Society
Skills: 4 pts: Appropriate Weapons, Intimidation, Stealthy, Ambush-wise
Traits: 1 pt: Desperate
Restriction: May not be your second lifepath

8. Poacher5 yrs5 rps+1 M/PField, Below, Society
Skills: 6 pts: Herds-wise, Hunting, Stealthy, Trapping, Orienteering, Falsehood, Hills-wise
Traits: 1 pt: —
Requires: Crabber, Herder / Shepherd, Venerer / Hunter, Furrier, Smuggler, Bushwhacker, or Scrub

9. Corsair5 yrs6 rps+1 M/PField, Below, Society
Skills: 8 pts: Pilot, Rigging, Knots, Navigation, Mending, Boat-wise, Bay-wise
Traits: 1 pt: Ruthless, Sea Legs
Requires: Deputy, Crabber, Negotiator, Deserter, Bruiser, or any Militia lifepath

10. Smuggler5 yrs13 rps+1 MField, Below, Society
Skills: 6 pts: Persuasion, Falsehood, Appraisal, Forgery, Weaselling-wise, Stealthy, Inconspicuous, Wagon-wise
Traits: 2 pts: Paranoid, Pouched Cheeks
Requires: Negotiator, Corsair, Poacher, Hunter, Leftenant, Trader, or Fence

11. Venerer15 yrs5 rps+1 PBelow, Society, Outpost
Skills: 7 pts: Hunting, Foraging, Tracking, Trapper, Firebuilding, Axes, Bows, Stealthy, Ambush-wise, Forest-wise
Traits: 1 pt: Carnivore2, Pack Hunter, Blood-Thirsty, Fur of the Fields
Requires: Bush Baby, Scrub, Poacher, Bushwhacker, Sylvaneer, Crabber, Smuggler, or Furrier
Note 1: This lifepath counts as a ‘Hunter’ for the purpose of fulfilling other lifepath requirements
Note 2: Carnivore replaces the Vegetarian trait if you were Born to the Fields (refunding any points spent already)

12. Bandit King / Queen7 yrs15 rps+1 M, +1 PField, Below, Society
Skills: 6 pts: Intimidation, Command, Brawling, Riding, Sabres, Cartography, Observation, Pirates-wise, Caravan-wise, Decadent Nobles-wise
Traits: 2 pts: Scheming, Daring

Created by

Seraaron.

Statblock Type

Generic, Text

Link/Embed