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Fear Contamination in Dungeons & Dragons 5e

Homebrew

Fear Contamination

1-level Transmutation

Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 Action
Range/Area: 10 ft
Components: Material
Materials: Fear Toxin
Duration: 1 hour compounding effects each failed save
Attack/Save: Attack Roll and then Save Roll Con
Damage/Effect: necrotic 1d4 + psychic 1d4

If attack lands target rolls x Con saves x = spell level. For every level failed target takes 1d4 necrotic and 1d4 psychic damage. If target fails more than half of the saves than it makes a Wis save. If Wis save is failed the target becomes charmed. The charmed target must use its action before moving on each of its turns to make a melee attack against a creature other than itself that you mentally choose. The target can act normally on its turn if you choose no creature or if none are within its reach. On your subsequent turns. Also, the target can make a Wisdom saving throw at the end of each of its turns. On a success, the spell ends.

At higher levels:

For every level up casted an additional save must be made. Total Failed saves = at what level will they have the effects of

Available for: Fear Based Heroes, Infected

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