| Level | 3 (0/2700 XP for level-up) |
| Background | |
| Size | Medium |
| Species | Goliath(Hill Giant) |
| Level | 3 |
| Hit dice | 3/3 |
| 1d8+1 | |
| W | Pr | Weapon / Attack | AB | Abi | Dmg | Dmg Type |
|---|
| W | T | Armor | AC | D | Properties |
|---|
| P/E | Bonus | Skill | Abi |
|---|---|---|---|
| +2 | Acrobatics | DEX | |
| +2 | Animal Handling | WIS | |
| +0 | Arcana | INT | |
| +5 | Athletics | STR | |
| +0 | Deception | CHA | |
| +0 | History | INT | |
| +6 | Insight | WIS | |
| +0 | Intimidation | CHA | |
| +2 | Investigation | INT | |
| +2 | Medicine | WIS | |
| +0 | Nature | INT | |
| +2 | Perception | WIS | |
| +0 | Performance | CHA | |
| +0 | Persuasion | CHA | |
| +0 | Religion | INT | |
| +2 | Sleight of Hand | DEX | |
| +2 | Stealth | DEX | |
| +2 | Survival | WIS |
+4
Expertise Bonus |
+2
Proficiency Bonus |
Disguise Kit, Manacles, Shovel, Traveler’s Clothes, 3 Vials
Simple weapons and Martial weapons that have the Light property, Smith's Tools, Disguise Kit,
Giant Ancestry(Hill Giant), Large Form, Powerful Build, Living Shadow, Martial Arts, Unarmored Defense, Monk's Focus, Unarmored Movement, Uncanny Metabolism, Deflect Attacks, Elemental Attunement, Manipulate Elements
a goliath born to punch, to punch anyone he sees to the point his shadow learned to increase his range and punch those who arent even close
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