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Conjure Floating Palanquin in Dungeons & Dragons 5e

Hexbound

Conjure Floating Palanquin

4-level Conjuration

Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 minuteSorcerer,
Range/Area: 30 Feet
Components: Verbal, Somatic, Material
Materials: A silver service bell
Duration: 8 hours

A 10-foot-square ethereal palanquin springs into existence at a point within range. You can choose the details of the palanquin’s appearance. The palanquin occupies a 10-foot square and can fit five Medium creatures comfortably. The palanquin has a speed of 40 feet and a carrying capacity of 600 lb. The palanquin has 20 HP and an AC of 5. If its HP is reduced to 0 the palanquin dissipates and the spell ends. The palanquin floats 2 feet above the ground and ignores non-magical difficult terrain. It can only traverse over solid ground or water that is no deeper than 5 feet. It can move across uneven terrain, up or down stairs, slopes and the like, but it can’t cross an elevation change of 10 feet or more. For example, the palanquin can’t move across a 10-foot-deep pit, nor could it leave such a pit if it was created at the bottom.

At higher levels:

When you cast this spell using a spell slot of 5th level or higher, you can choose to:
-Make the palanquin bigger by 5 feet (casting it at 5th level, the palanquin would occupy a 15-foot square), making it able to house two additional Medium creatures per spell slot above 4th.
-Increase the palanquin’s speed by 5 feet.
-Increase the carrying capacity of the palanquin by 100lb.

Available for: Bard, Cleric, Sorcerer

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