Maces are simple, blunt melee weapons that are wielded with one hand that deal 1d6 bludgeoning damage on a hit and have the Impact property.
Impact
When making an attack with a finesse weapon, you use your choice of your Strength or Dexterity modifier for the attack and damage rolls. You must use the same modifier for both rolls.
Reeling Blow.
You unleash the full force of your strength and size in a weighty strike. Make an attack roll against a creature within your reach. On a hit, the target suffers the attack’s normal effects and takes extra damage equal to your proficiency bonus. In addition, until the end of its next turn, the creature has disadvantage on all attack rolls, and on ability checks and saving throws that use Dexterity or Intelligence, and it can’t take reactions. In addition, if this attack causes a creature to make a Constitution saving throw to maintain its concentration, the creature has disadvantage on the saving throw.
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