You don't belong to a talent academy. Whether you rejected the offer when it came your way, or you don't even know such places exist, you make no special distinction between the powers you wield. By undertaking the Maverick specialization, you hone innate abilities that make any power you manifest more effective.
Your raw mental power hits your enemies harder. You can add your Intelligence modifier to one damage roll of any 1st-order power you manifest.
You have trained your mind to take on less stress. When you gain strain as a result of manifesting a power, you can halve the strain you gain, to a minimum 1 strain. Once you use this feature, you can't use it again until you finish a short or long rest.
When your powers tax you, you release some of that debilitating energy out into the world. Whenever you gain strain, you can choose a creature you can see within 60 feet of you. That creature must succeed on a Wisdom saving throw against your talent power save DC or take 1d6 psychic damage for each strain you gain.
By making use of your psychic energy, you shield yourself from harm. Whenever you take damage, you can use your reaction to gain 1 strain and halve the damage.
With intense focus, you pour all your might into a manifested power. When you deal damage with a power, you can deal maximum damage instead of rolling damage dice. Once you use this feature, you can't use it again until you finish a short or long rest.
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