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Hook of Scarparus in Edge of the Empire


Hook of Scarparus (Bounty Hunter and Pirate Captain)
Species Human
Specialization Trees
Available XP of total
Gender he/him
Age 40s
Height 6'2"
Build Muscular and Brawny
Hair Black
Eyes one gree, one cloudy with a cut over it
Notable Features Has a lightsaber hook as a hand
Player
Characteristics
Brawn
5
Agility
4
Intellect
2
Cunning
3
Willpower
2
Presence
3
Soak Value
7
Current
Wounds
22
Threshold Current
Strain
12
Threshold Current
Defense
1 3
Ranged Melee
Status Effects
Staggered
Immobilized
Disoriented
Force Pool
Committed Available
Force Rank
Encumbrance
Threshold Current
Armor
Armor Soak Melee Def Ranged Def
Pirate Garb 1 2 0
Cybernetics
Make/Model Functional
Weapons
Weapon Range Skill Damage Crit
Lightsaber Hook Short Melee 6 2
Caden's Blaster Short Ranged (Heavy) 10 2
Weapon 1
Lightsaber Hook Accurate 1 || Breach 1 || Sunder
Melee Short
6
2
1
0
Condition
Attachments
Weapon 2
Caden's Blaster Custom Made Blast 2 || Burn 5
Ranged (Heavy) Short
10
2
2
0
Condition
Attachments
Skills
General Skills
Astrogation Intellect 2
Athletics Brawn 5
Charm Presence 3
Coercion Willpower 2 3
Computers Intellect 2
Cool Presence 3 5
Coordination Agility 4 2
Deception Cunning 3 3
Discipline Willpower 2
Leadership Presence 3
Mechanics Intellect 2
Medicine Intellect 2
Negotiation Presence 3
Perception Cunning 3
Piloting - Planetary Agility 4
Piloting - Space Agility 4
Resilience Brawn 5 3
Skulduggery Cunning 3 3
Stealth Agility 4
Streetwise Cunning 3
Survival Cunning 3
Vigilance Willpower 2
Combat Skills
Brawl Brawn 5
Gunnery Agility 4 2
Melee Brawn 5 5
Ranged - Light Agility 4
Ranged - Heavy Agility 4 3
Knowledge Skills
Core Worlds Intellect 2
Education Intellect 2
Lore Intellect 2
Outer Rim Intellect 2 1
Underworld Intellect 2 1
Xenology Intellect 2
Custom Skills
Talents And Special Abilities
ID Name Page # Summary
001 Adversary 2 upgrade difficulty of all combat checks against this target twice.
002 Strength 2 +2 damage on all Brawl and Melee attacks
003 Knockdown may spend a triumph to knock target prone with successful melee attack
004 Pirate Leader 2 may spend a maneuver giving orders to all other pirate allies in medium range, granting them each 2 bonus dice on their next check.
005 Pirate Garb: Sick Threads May turn 2 advantage into 1 triumph for all Coercion, Cool, Skullduggery, or Lightsaber Hook checks.
Equipment Log
Income
Amount Cycle Source
Debt
Amount To Whom Reason
Available Credits
Credits Owed
0
Equipment (ready to use)
Equipment (stowed away)
Assets
Critical Injuries
Severity Result
Motivations
Type
Type
Obligations
Type
Magnitude
Type
Magnitude
Groups Contribution Rank
Character Notes
© 2013 Fantasy Flight Games
EotE v1.0 Sheet made by Tillerz - Updated: 2024-05-18

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