Mechanic | Sw5e Deployment | Star Wars 5e | Statblocks & Sheets | World Anvil

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Mechanic


Overview

Flinching occasionally as a blaster bolt hits the nearby bulkhead, a Sullustan mechanic quickly solders a large wire. He peers through his tinted goggles, ignoring the shouts of his ship captain as the enemy descends on the hanger. Finally he shouts with pride as the repaired coupling powers up, causing the frigate to hum with energy. He gathers his tools and runs into the ship moments before it finally takes off.
Staggering in time with the rocking ship, the ortolan mechanic rushes down the hallway, hanging wires obstructing her path. As she dodges and jumps over the impediments, she finally reaches the shield generator. With a quick twist of her hydrospanner and a graceless hit with a hammer, she opens the protective cover and reengages the ship’s shields. The familiar hum as they power up brings a smile to her lips.
As the light freighter exits hyperspace, the hull starts to vibrate with the impacts of cannon fire. In the cockpit, the sounds of a muffled explosion can be heard. With a shrill chirp, the droid mechanic jumps to action, rushing towards the source of the explosion. As it enters the engine room, it identifies the source of the explosion, and quickly moves to repair the damage.
While mechanics come from all walks of life, they all share one thing in common; they gather an immense satisfaction from keeping their ship running
RankFeatures
1Venture, System Boost
2Quick Fixer, Ship Technician
3Versatile Mechanic, Reroute Powe
4Rapid Repairman, Last Resort
5Paragon Mechanic, Supreme Boost

Rank One Features

Venture

Beginning when you choose this deployment as your specialty, at 1st rank, and again at 2nd, 3rd, 4th, and 5th rank, you can choose a venture (see Chapter 6 for a list of ventures).

System Boost

Also at 1st rank, while aboard your ship, you learn to quickly augment and repair different systems on your ship. As a bonus action on each of your turns, you can choose an accessible system on your ship and give it a boost. Roll a System Boost die, which is a 1d4 . The die benefits ship system differently:
Engines: Take the result of the die and multiply it by 50. The flying speed of your ship increases by this amount until the end of your next turn.
Shields: Your shields immediately regenerate by the result of the die.
Weapons: The next time a ship weapon deals damage before the end of your next turn, it deals additional damage equal to the result of the die. The damage is of the same type dealt by the original attack.

You can use this feature twice. You gain another use of this feature at 2nd, 3rd, 4th, and 5th rank in this deployment. You regain any expended uses when you finish a long rest.
Your System Boost die changes when you reach certain ranks in this deployment. The die becomes a 1d6 at 2nd rank, a 1d8 at 3rd rank, a 1d10 at 4th rank, and a 1d12 at 5th rank

Rank Two Features

Quick Fixer

At 2nd rank, when you take the Patch action or conduct ship repairs, you have advantage on the Intelligence (Mechanic’s Kit). If you already have advantage, you can instead reroll one of the dice once.

Ship Technician

Also at 2nd rank, when installing new equipment or upgrades, you count as two members of a workforce, instead of one.
Additionally, when your ship’s shields are fully depleted, you can use your reaction to immediately restore a number of shield points equal to your Intelligence modifier. Once you’ve used this feature, you must finish a long rest before you can use it again

Rank Three Features

Versatile Mechanic

Starting at 3rd rank, when you would expend a System Boost die, you can instead use a d4. You can only use this feature once per round.

Reroute Power

Also at 3rd rank, as an action on each of your turns, you can reroute power between your ship’s engines, shields, and weapons through use of the ship’s capacitor. A capacitor can be toggled to neutral, where all three aspects function normally, or can divert power to a specific system.
When diverting power to a system, the effects of that system are doubled:
Engines: A ship’s flying speed is doubled.
Shields: Shields take half damage and shield regeneration rate is doubled.
Weapons: Weapons deal double damage.

When diverting power to a system, power to the other systems is halved:
Engines: A ship’s flying speed is reduced by half.
Shields: Shields take double damage and shield regeneration rate reduced by half.
Weapons: Ship weapon damage is reduced by half

Rank Four Features

Rapid Repairman

At 4th rank, when you take the Patch action, you can choose to forgo your proficiency bonus. If you succeed on the check, you can expend 2 Hit Die, instead of one. For each Hit Die spent in this way, roll the die and add the ship’s Constitution modifier to it.

Last Resort

Also at 4th rank, when your ship makes a Destruction saving throw while you are deployed as a mechanic, it adds your Intelligence modifier to the roll (minimum of +1). Additionally, when you roll a ship’s Hit Die to regain hit points, the minimum number of hit points you can regain from the roll equals twice your Intelligence modifier (minimum of 2)

Rank Five Features

Paragon Mechanic

As of 5th tier, you are a paragon of your deployment. You regain all expended uses of your System Boost feature when you finish a short or long rest.
Additionally, when you would make a Mechanic’s Kit check while deployed as a mechanic, you can take the maximum instead of rolling. You can use this feature before or after making the roll, but before any effects of the roll are determined. Once you’ve used this feature, you must complete a short or long rest before you can use it again.

Supreme Boost

As of 5th rank, you learn to how grant massive brief boost to your ship’s system. As a bonus action, you can use your System Boost feature on the engines, shields, and weapons simultaneously, without expending any uses of your System Boost feature. Additionally, instead of rolling your System Boost die, you take the maximum.
Once you’ve used this feature, you must finish a short or long rest before you can use it again.

Created by

Maximus13.

System

Star Wars 5e

Statblock Type

Sw5e Deployment

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