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Silence - Illusion [Glamour]
LevelCourt Herald 1, Bard 2, Cleric 2, Vigilante 2, Beguiler 2, Death Master 2, Spell 2,
Components V S
XP Cost0
Casting Time1 standard action
RangeLong (400 ft. + 40 ft./level)
Target20-ft.-radius emanation centered on a creature, object, or point in space
Duration1 min./level (D)
Saving ThrowWill negates; see text or none (object)
Spell ResistanceYes; see text or no (object)
Description
Upon the casting of this spell, complete silence prevails in the affected area.
All sound is stopped: Conversation is impossible, spells with verbal components cannot be cast, and no noise whatsoever issues from, enters, or passes through the area.
The spell can be cast on a point in space, but the effect is stationary unless cast on a mobile object.
The spell can be centered on a creature, and the effect then radiates from the creature and moves as it moves.
An unwilling creature can attempt a Will save to negate the spell and can use spell resistance, if any.
Items in a creature's possession or magic items that emit sound receive the benefits of saves and spell resistance, but unattended objects and points in space do not.
This spell provides a defense against sonic or language-based attacks, such as command, a harpy's captivating song, a horn of blasting, and the like.

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Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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