Name | Chiron Sanguinius | ||
Homeland | Draconia - Tharda | ||
Occupation | Priest/Sellsword | ||
Race/Species | Human - Mixed Amygdalin/Bravarian | ||
Goal | To succor the oppressed and less fortunate while spreading the word of the Bleeding God. | ||
Description | Physically smaller than the average Bravarian but wiry and strong. Inherited his father's pure black eyes and slightly pointed ears betray his mother's Amygdalin heritage. Facial tattoos depicting two tears of blood falling from his right eye. Chin-length flaxen hair, typically tied into a top-knot. | ||
Background | Priest | ||
Background Details | Mother was an Amygdalin slave, father some unknown Bravarian - Chiron was born into slavery but escaped after his mother was beaten to death while he was a young child. Chiron then lived on the streets in Tharda before being taken in by the cult of the Bleeding God in his early teens. | ||
Class | Adventurer | ||
Partial Class | Blood Priest/Warrior | ||
Class Benefits | |||
Level | 1 | XP | 1 |
STR | DEX | CON | INT | WIS | CHA |
18 | 13 | 11 | 6 | 6 | 14 |
Modifier | |||||
+2 | +0 | +0 | -1 | -1 | +1 |
HP CURR | HP MAX | Syst. Strain |
7 |
Attack | |||||
AB | MAB | RAB | IniB | ||
+1 | +4 | +1 | +0 |
Saving Throws | |||||
PHYS | EVADE | MENT | LUCK | ||
13 | 15 | 14 | 15 |
Skill | Lvl |
Connect | 0 |
Convince | 1 |
Pray | 1 |
Stab | 1 |
Whirlwind Assault | Lvl | 1 |
Gain Stab as a bonus skill. Once per scene, as an On Turn action, apply your Shock damage to all foes within melee range, assuming they’re susceptible to your Shock. | ||
Spirit Familiar | Lvl | 1 |
Form: Eurasian Eagle Owl (flightless) May be summoned or dismissed as a Main Action, appearing within melee range of Chiron. It cannot carry objects with it during its vanishment aside from the clothing natural to its shape. It has no need for food, water, or sleep. If killed, it vanishes and cannot be re-summoned for 24 hours. Once per day, it can refresh one point of Committed Effort for you. One hit point per caster level, an AC of 14, a ground movement rate of 30’ per action, saving throws the same as the caster, a +0 skill modifier, and no effective attack.The familiar retains a telepathic connection with its creator and will obey any command it is given, including suicidal ones. It can perform any action that a competent human servant could. The familiar retains its memories of what happens while it’s summoned, and can develop its own personality in time. |
RDY | Weapon | Dmg | Rng/Spec/Shk | # | ENC |
Glaive (Halberd) | +2 | 2H/L, 2AC15 | 1 | 2 | |
Hit | +4 | Mods | |||
Dagger | +2 | T, 1AC15 | 1 | 1 | |
Hit | +4 | Mods | |||
Dagger | +2 | T, 1AC15 | 1 | 1 | |
Hit | +4 | Mods |
RDY | Armor | AC | ENC | |||
Armor of God | 15 | 0 | ||||
Mods |
RDY | Gear | ENC |
Backpack | 0 | |
Clothes, Common | 0 | |
Boots | 0 | |
Rations, one week | 1 | |
Rope, 50' | 2 | |
Waterskin, 1 gallon | 1 | |
Total items of max 9 (add +2/+4 with slowdown) | 4 | |
Total Encumbrance of max 18 (add +4/+8 with slowdown) | 4 |
Goal | XP |