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Perfect Defense

Type: Normal
Freq: Scene x 2
AC: None
Class: Status
Range: Self, Interrupt, Shield, Trigger
Trigger: The user is targeted by a Move.
Effect: The user gains +4 Evasion until the end of their next turn. If the Move still hits the user, then they may Resist the damage one step further.
Limitations: Shields & Greatshields Only
Weapon Suggestions: Targes, Tower Shields, Heater Shields

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