name | The Wounded Veteran |
---|---|
level | 5 |
xp earned | 0 |
xp to next level | 0 |
origin | New California Republic |
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Athletics | STR | 3 | 10 | |
Barter | CHA | 0 | 4 | |
Big Guns | END | 0 | 7 | |
Energy Weapons | PER | 0 | 7 | |
Explosives | PER | 0 | 7 | |
Lockpick | PER | 0 | 7 | |
Medicine | INT | 2 | 6 | |
Melee Weapons | STR | 3 | 10 | |
Pilot | PER | 0 | 7 |
Name | TAG | Attr | Rank | ∑ |
---|---|---|---|---|
Repair | INT | 2 | 6 | |
Science | INT | 0 | 4 | |
Small Guns | AGI | 6 | 14 | |
Sneak | AGI | 3 | 11 | |
Speech | CHA | 0 | 4 | |
Survival | END | 4 | 11 | |
Throwing | AGI | 0 | 8 | |
Unarmed | STR | 0 | 7 |
Location | Phys. DR | En. DR | Rad. DR | HP |
Head (1-2) | 2 | 2 | 0 | |
Torso (3-8) | 2 | 2 | 0 | |
Left Arm (9-11) | 2 | 2 | 0 | |
Right Arm (12-14) | 2 | 2 | 0 | |
Left Leg (15-17) | 2 | 2 | 0 | |
Right Leg (18-20) | 2 | 2 | 0 |
Name | TAG | Type | Dmg | Ammo Type | Range | Rate |
---|---|---|---|---|---|---|
Ranger Sequoia | Small Guns | 8d6 | .50 ball | C | 0 | |
Effects | Vicious | Qualities | Recoil (7), Slow Load (every 6) | Weight | 1.5 | |
Battle Rifle | Small Guns | 8d6 | .308 | M | 0 | |
Effects | Piercing 1 | Qualities | 2 Handed, Reliable | Weight | 10 | |
Assaultron Blade | Melee Weapons | 5d6 | - | - | - | |
Effects | Piercing 1 | Qualities | Weight | 3 |
Caliber | Type | Count |
---|
Perk | Rank |
---|---|
Awareness | 1 |
When using a minor action to 'Take Aim' add Piercing 1 to the attack. | |
Quick Draw | 1 |
Once per turn you may draw single weapon or stowed item for free. | |
Gunslinger | 1 |
Increase the damage of one-handed ranged weapons by 1cd and you may reroll the hit die once as long as the fire rate is 2 or less. (will be added in) | |
Rifleman | 1 |
Increase the damage of two-handed ranged weapons with a fire rate of 2 or less. (will be added in) | |
Life Giver | 1 |
Increase HP equal to Endurance. (will be added in) |
Perk | Rank |
---|---|
Trigger Discipline (Trait) | |
Reroll 1d20 for free when making ranged attacks with small guns or energy weapons. Reduce Fire Rate of small guns and energy weapons by 1. (will be added in) | |
Gifted (Trait) | |
2 extra SPECIAL points in exchange for 1 fewer Luck points (will be added in) | |
Wounded Veteran (SPECIAL) | |
Starting with much better gear than most people have access to with a war going on, you only have it because you were injured. Begin the game with 1 Injury to one of your Legs. It cannot be healed without a Super Stimpack. |
Item | Weight |
---|
Item | Weight |
---|