Данай | Character Sheet (Legacy) | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Данай

Бард 10 Class & Level
Благородный Background
Полуэльф Race
Хаотично-Нейтральный Alignment

Strength 8
-1
Dexterity 16
+3
constitution 12
+1
intelligence 14
+2
wisdom 10
+0
charisma 18
+4
Total Hit Dice 10
Hit Die
1d8+1
+4 proficiency bonus
-1 Strength
+4 Dexterity
+1 Constitution
+2 Intelligence
+0 Wisdom
+4 Charisma
saving throws
+7 Acrobatics
+0 Animal Handling
+6 Arcana
-1 Athletics
+8 Deception
+6 History
+0 Insight
+4 Intimidation
+2 Investigation
+0 Medicine
+2 Nature
+0 Perception
+8 Performance
+8 Persuasion
+6 Religion
+3 Sleight of Hands
+3 Stealth
+0 Survival
skills

 
14
Armor Class
55
Hit Points
+3
Initiative
60
Speed
Longsword 1d20+2 1d8+2
Attacks
Я много трачу на то, чтобы выглядеть потрясающе, и по последнему слову моды.
Personality Traits
Независимость. Я должен доказать, что справлюсь и без опеки семьи.
Ideals
Я пойду на любой риск, чтобы заслужить признание семьи.
Bonds
Я - бастард, и не считаюсь наследником отца.
Flaws
Слуги
На меня работают трое слуг, преданных моей семье. Это обыватели, выполняющие за меня простую работу. Я не беру их в подземелья, и не заставляю сражаться.

Темное зрение

Преимущество на спасброски очарования


Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

The statblocks of your class features

Statblocks for your familiars, mounts etc.

SRD

Riding Horse

Large beast, unaligned
Armor Class 10
Hit Points 13 2d10+2
Speed 60ft

STR
16 +3
DEX
10 0
CON
12 +1
INT
2 -4
WIS
11 0
CHA
7 -2

Senses passive Perception 10
Challenge 1/4 (50 XP)


Actions

Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 2d4+3 piercing damage.


 

Statblocks for race/species of the character.

Half Elf

Ability Score Increase +2 Cha, and two other ability scores of your choice +1
Size Medium
Speed 30 ft

Walking in two worlds but truly belonging to neither, half-elves combine what some say are the best qualities of their elf and human parents: human curiosity, inventiveness, and ambition tempered by the refined senses, love of nature, and artistic tastes of the elves. Some half-elves live among humans, set apart by their emotional and physical differences, watching friends and loved ones age while time barely touches them. Others live with the elves, growing restless as they reach adulthood in the timeless elven realms, while their peers continue to live as children. Many half-elves, unable to fit into either society, choose lives of solitary wandering or join with other misfits and outcasts in the adventuring life.  

Of Two Worlds

To humans, half-elves look like elves, and to elves, they look human. In height, they’re on par with both parents, though they’re neither as slender as elves nor as broad as humans. They range from under 5 feet to about 6 feet tall, and from 100 to 180 pounds, with men only slightly taller and heavier than women. Half-elf men do have facial hair, and sometimes grow beards to mask their elven ancestry. Half-elven coloration and features lie somewhere between their human and elf parents, and thus show a variety even more pronounced than that found among either race. They tend to have the eyes of their elven parents.  

Diplomats or Wanderers

Half-elves have no lands of their own, though they are welcome in human cities and somewhat less welcome in elven forests. In large cities in regions where elves and humans interact often, half-elves are sometimes numerous enough to form small communities of their own. They enjoy the company of other half-elves, the only people who truly understand what it is to live between these two worlds.   In most parts of the world, though, half-elves are uncommon enough that one might live for years without meeting another. Some half-elves prefer to avoid company altogether, wandering the wilds as trappers, foresters, hunters, or adventurers and visiting civilization only rarely. Like elves, they are driven by the wanderlust that comes of their longevity. Others, in contrast, throw themselves into the thick of society, putting their charisma and social skills to great use in diplomatic roles or as swindlers.  

Half-Elf Names

Half-elves use either human or elven naming conventions. As if to emphasize that they don’t really fit in to either society, half-elves raised among humans are often given elven names, and those raised among elves often take human names.  

Half-Elf Traits

Your half-elf character has some qualities in common with elves and some that are unique to half-elves.   Age Half-elves mature at the same rate humans do and reach adulthood around the age of 20. They live much longer than humans, however, often exceeding 180 years.   Alignment Half-elves share the chaotic bent of their elven heritage. They value both personal freedom and creative expression, demonstrating neither love of leaders nor desire for followers. They chafe at rules, resent others’ demands, and sometimes prove unreliable, or at least unpredictable.   Size Half-elves are about the same size as humans, ranging from 5 to 6 feet tall. Your size is Medium.   Darkvision Thanks to your elf blood, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.   Fey Ancestry You have advantage on saving throws against being charmed, and magic can’t put you to sleep.   Skill Versatility You gain proficiency in two skills of your choice.

Languages. You can speak, read, and write Common, Elvish, and one extra language of your choice.

Statblocks for companions, followers and other allies.

SRD

Commoner

Medium humanoid (any race), any
Armor Class 10
Hit Points 4 1d8
Speed 30ft

STR
10 0
DEX
10 0
CON
10 0
INT
10 0
WIS
10 0
CHA
10 0

Senses passive Perception 10
Languages any one language (usually Common)
Challenge 0 (10 XP)


Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 1d4 bludgeoning damage.


 

Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


Created by

DanayDemenir.

Statblock Type

Character Sheet (Legacy)

Link/Embed