Remove these ads. Join the Worldbuilders Guild

Superior Melee Weapons

With certain features, versions of the simple & martial weapons of skyrim can be created using superior materials. Using the following table you can find the effects of these superior materials on any simple & martial melee weapon (or ranged weapon without the ammunition property). The type is simply added to the weapons name, the cost will be in addition to the usual cost of the weapon per superior metal ingot, the materials will replace any metal ingot component of the weapon, however the number and any other material components stay the same when crafting. The damage will be in addition to the damage of the weapon. The weight will be in addition to or subtraction from the usual weight of the weapon. The properties will also be in addition, however if the property is light or heavy, then this replaces the usual property of the weapon instead. Weapons that have the heavy property will also always lose the finesse property.


TypeCostMaterialsDamageWeightProperties
Steel+20 gp persteel ingot+1+2 lb-
Dwemer+200 gp perdwemer ingot+2+3 lb-
Elven+200 gp perrefined moonstone+1-5 lbLight, Finesse
Orcish+500 gp perorichalcum ingot+3+5 lbHeavy
Elven Guilded+500 gp perrefined moonstone, +1 quicksilver ingot+2-3 lbLight, Finesse
Ebony+800 gp perebony ingot+5+7 lbHeavy
Glass+800 gp perrefined malachite+3+0 lbFinesse
Daedric+1200 gp perebony ingot, +1 daedra heart+7+7 lbHeavy, Magical
Stalhrim+1000 gp perquicksilver ingot, +1 stalhrim+5+3 lbFinesse, Magical
Dragonbone+2500 gp perebony ingot, +1 dragonbone+10+10 lbHeavy
Dragonscale+2000 gp perquicksilver ingot, +1 dragonscale+7+3 lbFinesse

Created by

ShireLord.

Statblock Type

Generic, Table

Link/Embed