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Dark Transport in Dungeons & Dragons 5e

Dark Transport

3-level Necromancy

Casting Time: 1 bonus action
Range/Area: 60ft
Components: S
Duration: Instantaneous
Attack/Save: Constitution saving throw
Damage/Effect: necrotic

You briefly turn into a flurry of ravens, a dark mist, or similar foreboding phenomena before reappearing somewhere else in range. You teleport up to 60 feet to an unoccupied space you can see, forming a 10 foot wide line behind you. Creatures that you designate in the line must succeed on a Constitution saving throw or take 3d10 necrotic damage.

At higher levels:

When you cast this spell using a spell slot of 4th level or higher, the damage increases by 1d10 for each slot level above 3rd.


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