2-level Evocation
One 5 foot square you can see within range is lit on fire by magical means. Any creature that moves into the area for the first time on a turn or starts its turn there must make a Dexterity saving throw or take 2d6 fire damage.
For the duration of this spell, you use a bonus action to dismiss and recreate the magical fire up to 20 feet away from its previous location.
When you cast this spell using a 3rd level spell slot or higher, you can enhance it in several ways. For each slot level above 1st, pick one of the following. You may pick an option multiple times.