Continual Flame | Spell | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Continual Flame

2-level Evocation

Casting Time 1 action
Range Touch
Duration Until dispelled
Components V, S, M
Materials Ruby dust worth 50 gp, which the spell consumes

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

Class(es): Cleric, Wizard

Created by

That.One.Guy.

Statblock Type

Spell

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