Adherent | Background | Valiant RPG System | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild

TOV

Adherent

You devoted yourself to furthering a singular focus in your life, be it a faith, belief, or cause. In the service of a god, priests may have tasked you with daily prayers, holy rites, and the recitation of sacred scripture. As an adherent of a secret society, you may have taken part in special initiations, cryptic ceremonies, or ritualistic sacrifice. Attending to these exacting procedures has ingrained a sense of duty and purpose within you which only a few may understand.   Perhaps you are a hopeful inductee into the clergy of a war god, a recently excommunicated priest of a fiend-worshipping sect, or a lifelong member of a secret society in which your “siblings” can be found across the globe. No matter how you came to adventuring, you carry the teachings and traditions of your devotion with you every step of the way.

Skill Proficiences:
Choose two from History, Investigation, Religion, or Persuasion.

Additional Proficiences or Languages:
Gain proficiency with calligrapher’s supplies and one type of tool or instrument of your choice.

Equipment:
A prayer book or ceremonial dagger, a reliquary (holy symbol), a block of fragrant incense, vestments, a set of common clothes, and a pouch containing 10 gp.

Talent:
As an adherent, you have devoted yourself to an array of highly specific tasks and teachings known only to your order, each of which commands mental and emotional precision. Choose a talent from the following list to represent this experience: Field Medic, Mental Fortitude, or Ritualist.

Adventuring Motivation:
Many adherents do not stray far from the object of their devotion. Those who roam often do so for reasons specific to their order. When you begin your adventures, consider what has tempted—or called—you to step away from the safety of your order into the unknown.

D8ADVENTURING MOTIVATION
1Adventuring lets me test the limits of my devotion.
2Adventuring allows me to learn about and report on other religions and orders.
3Adventuring allows me to practice more unorthodox methods of worship.
4Adventuring is a way to find others sworn to my order.
5Adventuring allows me to share my faith with heretics, pagans, and the uninitiated.
6Adventuring brings glory and notoriety to my order.
7Adventuring furnishes me with the tithe my order deserves.
8Adventuring keeps me from being dragged back to the order from which I narrowly escaped.

Created by

Tillerz.

Statblock Type

Background

Link/Embed