ELEMENTAL, EARTH | Cypher creature | Cypher System | Statblocks & Sheets | World Anvil

Remove these ads. Join the Worldbuilders Guild
ELEMENTAL, EARTH 5 (15)
Motive Crumble and break, reduce things to earth
Environment Anywhere solid or earthen
Damage Inflicted 6 points
Armor 3
Movement Immediate; short when burrowing
Combat Earth elementals batter foes with heavy fists. They can also create earthquakes (no more than once every other round) that affect the ground within short range. Creatures standing in the area fall to the ground and take 5 points of damage on a failed Might defense roll.

An earth elemental is vulnerable to water. Any damage it takes while standing in or being doused in water ignores its Armor.
Interaction Although brooding and slow to respond if encountered as immobile stone, earth elementals are intelligent. The ones that are summoned with a spell have about a 5% chance of breaking the geas and turning on their summoner.
Use Oddly articulated monoliths were discovered high in the mountains around a shrine containing an ancient treasure. A merchant wants someone to investigate the monoliths in case they represent a trap. In fact, the monoliths are inactive earth elementals.
Earth Elemental by Tillerz using MidJourney
Description
There are many more kinds of elemental than earth and fire. Most people are familiar with air and water elementals, but elementals of shadow, thorn, and lightning, as well as many others, might also exist in a particular setting.

An excavation, a meteor fall, a still-shuddering earthquake—all these events can summon an earth elemental to take shape and expand the destruction further.

Created by

Tillerz.

System

Cypher System

Statblock Type

Cypher creature

Link/Embed