Igni
0-level (Cantrip) Evocation
Casting Time: 1 action
Igni channels elemental fire into a blast of searing heat.
At-Will Effect: You light or snuff a candle, torch, or small campfire within 30 feet.
Combat Effect: One creature within 30 feet from you must make a Dexterity saving throw. On a failed save, the creature takes 1d8 fire damage, and no damage on a successful one. Igni’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8). If you concentrate, you may sustain a stream of fire against the target creature so long as it remains within range, though while doing so your speed is halved.
Empowered Effect: The flames affect all creatures in a 30 foot cone originating from you; they inflict half as much damage on a successful save (instead of no damage), and on a failed save they light the target on fire. A burning target takes 3 (1d6) fire damage at the end of their turn unless someone takes an action to extinguish them. In addition, the fire ignites any flammable objects in the area that are not worn or carried.