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Midge

Medium , any
Armor Class: 15
Hit Points: 56
Speed: 30ft Hover: 10ft Burrow: 40ft Climb: 20ft

STR

20 +5

DEX

17 +3

CON

21 +5

INT

10 +0

WIS

15 +2

CHA

21 +5

Damage Immunities: Acid

Tunneler. Midge has learned to burrow through solid rock at half her burrow speed and leaves a 10ft hole in her wake.

Spider Climb. Midge is capable of climbing nearly any surface, as long as it isn’t a sheer surface or covered in material such as oil.

Ambush. When Midge performs a successful sneak attack, she can add an additional damage due to her attack.

Food is Food. Midge is capable of consuming nearly any type of meat, even rotten or poisonous. Doing so will restore 1d4 health. However, if one of her children is consumed then it will restore 1d6 health per child.

Actions

Multiattack. Midge can attack up to 2 times, and 1 time with her child.

Bite.
Melee Weapon Attack
: +5 to hit. Reach 5ft., one target. Hit: 2d6+4 damage. Additionally, the target must make a DC 10 Constitution saving throw, or take an additional 2d4 Acid damage.

Claw. Melee Weapon Attack: +5 to hit. Reach 5ft., one target. Hit: 1d10+4 Slashing damage.

Acid Spray (Recharge 5). Midge spew forth acid in a 20 foot cone. Each creature in this area must make a DC 13 Dexterity saving throw or take 4d8+4 acid damage on a fail, or half as much on a success.

Corrosive Web. (Recharge 2). Ranged Weapon Attack: +5 to hit, range 30/60 ft., one creature. Hit: The target is restrained by webbing, and takes 1d4 Acid damage at the start of its turn for as long as its restrained. As an action, the restrained target can make a DC 13 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (AC 10; hp 5; vulnerability to fire damage; immunity to bludgeoning, poison, and psychic damage).
The webbing can also act as Difficult Terrain in a 15ft area, or bind two things together. However, depending on the material, the acid will eventually eat through it.


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