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Slorka

Druide 3 Class & Level
Ermite Background
Orc Race
Neutre bon Alignment

Strength 12
+1
Dexterity 12
+1
constitution 14
+2
intelligence 12
+1
wisdom 14
+2
charisma 12
+1
Total Hit Dice 1
Hit Die
1d8+2
+2 proficiency bonus
+1 Strength
+2 Dexterity
+2 Constitution
+3 Intelligence
+4 Wisdom
+1 Charisma
saving throws
+1 Acrobatics
+2 Animal Handling
+1 Arcana
+2 Athletics
+1 Deception
+2 History
+2 Insight
+2 Intimidation
+1 Investigation
+4 Medicine
+3 Nature
+3 Perception
+2 Performance
+2 Persuasion
+4 Religion
+1 Sleight of Hands
+1 Stealth
+4 Survival
skills

 
15
Armor Class
22
Hit Points
+1
Initiative
9m
Speed
Cimeterre 1d20+3 1d6+1
Arc court 1d20+3 1d6+1
20 flêches
Attacks
Langues : Orc, druidique et franc-mot

*1 inspiration*
Proficiences
DDJS : 12
Sorts mineurs (à volonté) :
  • BOUFFEE DE POISON : La cible doit réussir un JdS de Con. ou subir 1d12 dégâts de poison (dégâts/niv).
  • RESISTANCE : (Concentration) La cible peut ajouter 1d4 à un jet de sauvegarde de son choix.
  • Sorts de niveau 1 (2/j) :
  • SOIN : 1 créature récupère 1d8+Mod.Carac pv (+1d8 pv/niv).
  • BROUILLARD : Rend la visibilité nulle dans une sphère de 6 m de rayon (+6 m/niv).
  • VAGUE TONNANTE : Les créatures dans un cube de 4,50 m doivent réussir un JdS de Con. ou subir 2d8 dégâts de tonnerre (dégâts/niv).


  • Spellcasting
    - 23 po
  • 4 pièces d'argent
  • 2 flèches empoisonnées JDS CON 11 -> 3d6 poison/moitié
  • Arpusar infusion -> +1 CAC / 1min
  • Arsufal macération -> augmente apnée +4minutes
  • un cimeterre
  • un bouclier en bois
  • une armure de cuir
  • un sac d'explorateur
  • un focaliseur druidique
  • un kit d'herboriste
  • Equipment
    - Vision dans le noir (18m)
  • Endurance (1PV quand tombe à 0)
  • Attaque sauvage (ajout d'un dès de dégat lors d'un critique avec une arme)
  • Langues : Orc, druidique et franc-mot
  • Features & Traits

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