Large or smaller, Friendly to you and your allies
Armor Class 13
Hit Points 5 + eight times your tier (the beast has a number of Hit Dice [d8s] equal to your tier)
Speed 5 ft., swim 60ft.
14 (+2)
14 (+2)
15 (+2)
8 (-1)
14 (+2)
11 (+0)
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages you speak
Proficiency Bonus (PB): equals your bonus.
Armor Class: The beast's AC equals 13 + PB
Amphibious: The beast can breathe both air and water.
Primal Bond: You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Binding Strike. Melee Weapon attack: your WIS mod + PB to hit, reach 5 ft., one target. Hit: 1d6 + 4 + PB piercing or bludgeoning damage (your choice), and the target is grappled (escape DC equals 10 + your WIS mod). Until this grapple ends, the beast can't use this attack on another target.