Large or smaller, Friendly to you and your allies
Armor Class 13
Hit Points 5 + eight times your tier (the beast has a number of Hit Dice [d8s] equal to your tier)
Speed 40 ft., climb 40 ft.
14 (+2)
14 (+2)
15 (+2)
8 (-1)
14 (+2)
11 (+0)
Senses darkvision 60 ft., passive Perception 12
Languages understands the languages you speak
Proficiency Bonus (PB): equals your bonus.
Armor Class: The beast's AC equals 13 + PB
Charge: If the beast moves at least 20 feet straight toward a target and then hits it with a maul attack on the same turn, the target takes an extra 1d6 slashing damage. If the target is a creature, it must succeed on a Strength saving throw against your spell save DC or be knocked prone.
Primal Bond: You can add your proficiency bonus to any ability check or saving throw that the beast makes.
Maul. Melee Weapon Attack: your WIS mod + PB to hit, reach 5 ft., one target. Hit: 2d8 + 2 + PB slashing damage.