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Repugnance

2-level Telepathic

The target must have a Open Mind to the telepath.
PSP Cost 3
Time to Invoke: 1 action
Range: 120 feet
duration: Concentration, up to 1 minute
With this power, a psionicist makes something-a particular person, place, or object-completely repugnant to another character. That character is overwhelmed with loathing for the "thing," and he will seek to destroy it as completely and quickly as possible.   One humanoid of your choice that you can see within range must succeed on a Wisdom saving throw or become charmed by you for the duration. The charmed target must use its action before moving on each of its turns to make a melee attack against a creature or thing other than itself that you mentally choose.   The target can act normally on its turn if you choose no creature or if none are within its reach. On your subsequent turns, you must use your action to maintain control over the target, or the power ends. Also the target can make a Wisdom saving throw at the end of each of its turns. On a success, the power ends.   If this destruction is strongly against the character's alignment (such as making a temple repugnant to its cleric), the character gets to make another Wisdom saving throw

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