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Tower of Iron Will (TW) in Dungeons & Dragons 5e

Tower of Iron Will (TW)

3-level Telepathic

Prerequisites: Open Mind, contact
PSP Cost 5
Time to Invoke: 1 action
Range: 60 feet
duration: 1 hour
This defense builds an unassailable haven for the mind. It relies only upon the superego to build an unassailable haven for the brain.   This power wards a willing Open Mind creature. While the target is within 60 feet of you, it gains a +2 bonus to MAC and saving throws versus mind affecting powers and spells, and it has resistance to psychic damage. Also, each time it takes psychic damage, you take the same amount of damage.   The power ends if you drop to 0 hit points or if you and the target become separated by more than 60 feet. It also ends if the power is activated again on either of the connected creatures. You can also dismiss the power as an action.
At higher levels:
When you use this defense at higher level, the bonus to MAC and saving throws increases by 1 for each level above 4, up to a limit of +5.

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