Inspiration | Element 133 Class Feature | Dungeons & Dragons 5e | Statblocks & Sheets | World Anvil

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Inspiration - 2000 AXP

TIER ONE FEATURE: Inspiration

    • AXP: 2000
    • Pre-Requisites: Wisdom or Charisma ability score of at least 13
    • Grants Access To: None

You can inspire others through stirring words or music. To do so, you use a bonus Action on Your Turn to choose one creature other than yourself within 60 feet of you who can hear you. That creature gains one Inspiration die, a d6.

Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, Attack roll, or saving throw it makes. The creature can wait until after it rolls The D20 before deciding to use the Bardic Inspiration die, but must decide before the DM says whether the roll succeeds or fails. Once the Inspiration die is rolled, it is lost. A creature can have only one Inspiration die at a time.

You can use this feature a number of times equal to your Charisma modifier (a minimum of once). You regain any expended uses when you finish a Long Rest.

Your Inspiration die changes when you reach certain tiers. The die becomes a d8 at 3rd tier, a d10 at 5th tier, and a d12 at 7th tier. You may also spend one action point each use to increase the die type.


 

Created by

BreePeterson.

Statblock Type

Element 133 Class Feature

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